Before anyone could even get a word in, the priestess cast a spell in dark elvish, and Ennet was knocked unconscious. In addition to the priestess, five ghouls made their way out of the coffin and engaged the rest of the group in a vicious battle. As they cut down one ghoul after another, the priestess focused her energies on Remulus and nearly killed him—in fact, the group believed him to be dead. But as the priestess turned to cast a powerful spell on Xylia, it mysteriously backfired, and brought Remulus back to the land of the living. Severely weakened, the priestess was easily dispatched—as she fell to the floor, Xylia attempted to interrogate her, although she passed on to the abode of the dead before Xylia could gain any useful information.
Several paladins immediately came into the room—they picked up Ennet and took her to the Place of Healing. The paladins told the group that they would do everything they could for Ennet, but that they couldn’t make any promises—they told the group to check in with them later to get an update on their attempts to heal her. Discouraged and unsure what to do next, the group decided to see if Crulamin had awakened from the deep trance he had fallen into back when they were first heading to the catacombs.
When they reached the spot where they had left Crulamin, they discovered that he had disappeared. This frustrated Grunt and Xylia, as it meant that Crulamin had wondered off with the urn they all had found back at their first encounter together in Santa Cora. Xylia dispatched her raven in order to find Crulamin, and the group began to debate what their next move should be. Grunt argued that they should head back into town in order to get fresh supplies, although most of the group seemed opposed to this idea.
As the conversation began to get heated, Remulus fell into a deep trance. After he awoke, and after some prodding by the group, he told them that the angels had visited him and told him that a horrible scourge was consuming the catacombs, and that they had to return immediately to help fight it off. Even in spite of this vision from the angels, Grunt insisted on heading back to the shops—the group relented only to find that they were all closed. Sensing there was no other alternative, they made their way back to the catacombs.
When they approached the guard shack, they noticed that many paladins were grabbing armor and swords and heading into the catacombs. They checked in on Ennet, but were told that she was still unconscious. Deciding that they should head into the catacombs, the guards gave them all armbands so that they would be identified as agents of the light—they headed back into the depths, uncertain of what they would find.
They made their way down the first four levels of the catacombs without incident—many small skirmishes had broken out on these levels, however, the paladins seemed to have things under control. Silence and darkness greeted them as they descended down into the fifth level—surveying the scene, they realized that no paladins had made their way down this far yet. Suddenly, as they approached the third intersection of the main path, they found themselves surrounded by many minions of the undead, looking to add them to their legions…